The role of AI within STEM and education
NFT, DLSS, FAST and AI. All these techno acronyms entered into our general vernacular in the past few years. As if we don’t already struggle to catch up with Gen Z’s fast-changing slang, for those who aren’t in the field of digital tech, these acronyms can be daunting. Anxious of what they mean, even. However, we don’t have to be.
One particular piece of technology that has got everyone debating until the cows come home is AI, or, Artificial Intelligence. Some argue that the things AI produces lacks the creativity that human brains are capable of, while others believe it will greatly help with predictive jobs.
Put into the context of education, how does AI impact the way we teach? One of many concerns is plagiarism, posing a challenge for teachers when it comes to marking students’ essays and assignments. There’s also the possibility of misinformation since AI collects all manners of information from every corner of the internet and databases. Some of these may be objective and biased. If we turn to ChatGPT for answers, we may receive skewed results.
Despite all these uncertainties, Rasha Al Najjar believes that the integration of AI and STEAM into schools has the potential to create an educational revolution. And what better way to demonstrate this than using her school as an example? In her article on GESS Education “Empowering Education: Harnessing AI and STEAM in Schools”, Rasha also provides 4 benefits of integrating AI and STEAM in schools. One of which we have talked about before, that is preparing students so that they when they leave school and join the workforce, they will have the relevant skillsets required for the job.
In the article, she also lists some examples of AI-powered tools, such as using sensors to build robots that can autonomously plan for movement tasks and use VR/AR to cement the concepts through their immersion. Hang on, doesn’t that sound familiar? Kai’s Clan is a robotic kit with data-collecting sensors that features Virtual Reality and Augmented Reality to help increase student engagement and just recently, we have updated our library of lesson plans and introduced the AI and Kaibot Factory.
In this new lesson, we use Kai’s Clan to explore the following learning objectives: